Direct3D Graphics Programming Bible - J.Sanchez M.P.Canton Ebook



direct3d-graphics-programming-bible---jsanchez--mp  Name : Direct3D Graphics Programming Bible - J.Sanchez M.P.Canton
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Complete coverage of DirectX 3D graphics programming. Topics include understanding how DirectX interfaces with PC graphics devices and Windows, mastering 2D and 3D animation basics, harnessing Direct3D retained mode programming to create true 3D animations, manipulating frames, meshes, textures, mipmaps, lights and shadows, and more. Softcover.

From the Publisher
Inside this book you'll find complete coverage of DirectX 3D graphics programming:

Understand how DirectX interfaces with PC graphics devices and Windows

Master 2D and 3D animation basics, from modeling and rendering to matrices

Take control of blitting and blit-time transformations using DirectDraw

Take advantage of sprites, flips, and other DirectDraw animation techniques

Harness Direct3D retained programming to create true 3D animations

Manipulate frames, meshes, textures, mipmaps, lights, and shadows

Fine-tune motion with tweening, morphing, and other animation techniques

BONUS CD-ROM INCLUDES:
All C++ source code from the book
Microsoft DirectX 7 Software Development Kit

 


Keywords Ebooks:
directx Ebook   programming Ebook   graphics Ebook   animation Ebook   direct3d Ebook   
 

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