AI Game Development Ebook



ai-game-development  Name : AI Game Development
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Learn how to add realistic AI characters to your games developed in C++
as well as commercial games, such as Quake 2 or Unreal. AI Game
Development introduces a variety of AI techniques, such as neural
networks, decision trees, genetic classifiers, and reinforcement
learning. It also builds a complete bot step by step, providing
practical demos and example code within an AI library freely available
on the web site. Offering AI tips and tricks from one of the leading
game AI researchers and developers AI Game Development outlines a
variety of popular AI techniques applicable to game development, with
novel insights into the design process. These techniques model
characteristics from human intelligence, applied as algorithms that the
computer can understand. The book is broken into sections, each
offering detailed descriptions of the process of creatingautonomous
synthetic creatures, beyond the level of intelligence of those found in
current computer games. The focus is placed on the design of individual
creatures, each with unique abilities and skills. Each chapter tackles
a specific problem, supported by demos and examples coded within an
open source game AI project named FEAR (fear.sourceforge/). Techniques
used to solve each problem are described from a more generic point of
view, so various theoretical concepts can be understood and
successfully applied in different situations. The author also
emphasizes key concepts that arise in the creation of any form of
intelligence, and presents tips and tricks to deal with these issues.
You will be equipped to design and experiment with AI techniques on
their own,applying them to new problems as they see fit.


Keywords Ebooks:
techniques Ebook   games Ebook   intelligence Ebook   design Ebook   development Ebook   
 

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